Blender or cinema 4d4/27/2023 ![]() ![]() So, I would LIKE to take this rigged model out of Blender and get it into Cinema, but this has proven to be a big problem. The big one? It rigs the model for you and supplies IK data. Now, I don't have much choice about going from MakeHuman->Blender, because there's a *LOT* of advantages to doing that instead of having MakeHuman export a mesh directly. ![]() I own a copy of Cinema 4D 10.5 and I have a lot of training books and manuals for it, and a little bit of experience (enough to not be completely lost in it most of the time). However, I don't really want to work in Blender. mhx file, and I got Blender 2.53 beta to import said model successfully. ![]() I've been experimenting with MakeHuman as a way to get good looking humanoid character models without having a budget This weekend I finally got a nightly build of MakeHuman to export an. While I'm good at the programming side of things in Unity, the art side is new to me so feel free to toss in any tips or suggestions that might occur to you reading this! ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |